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Long Awaited Update! Saturday, May 24, 2003 by DogFood
Alright, I've been on a Ultra-Extended vacation here working on school shit, mainly my CCNA and such. But now that my senior year is over I'll have a little more time than I previously did. (Which was None!). Alright, I've got a bunch of little programs i've coded over the years to help me personally which I'll be releasing as freeware. some ActiveX/DLL Tools. Along with a full featured commercial quality FTP client. Right now the client fully works, supports CHMOD and all the basic commands. I'm going to be adding a Site Manager and possibly queues before it's released, the Queue system may show up in a later version though.
Name Maker Studio Online for Q3! Thursday, May 16, 2002 by DogFood
I was bored, so I port a Quake3: Arena version of Name Maker Studio to an ActiveX control, if you don't know what an ActiveX control is its similiar to a Java applet, but sadly it only runs under Windows with IE4+. So if you don't feel like downloading NMS and are running windows, click the link on the left to load up NMS Online. to create your Quake3: Arena or RtCW name on a webpage.
NMS Install fix Sunday, May 12, 2002 by DogFood
I've recieved several complaints about NMS asking to update certain files then rebooting but not updating the files. You'll need to download the latest version, now available in the downloads section. Well, thats why it was slapped with a beta lable :/
First Bug! Sunday, April 21, 2002 by DogFood
Well somehow Return to Castle Wolfenstein support in NMS was lost, I'll be adding it tomorrow somtime hopefully.
NMS v6.5 Beta Out! Saturday, April 20, 2002 by DogFood
With added support for Soldier of Fortune 2:Double Helix, it adds 10 different colors to your SOF2 name! Right now its just a beta some stuff may not work 100% but I have tested it in general and it all worked for me. Send bug reports to DogFood a Download is available at http://nms.telefragged.com/filemirror/NMSv65b.exe. =)


BTW I fixed the Q3:A character maps ;)
Ohh BTW... Friday, April 19, 2002 by DogFood
Brandon is a milky-licker ;)
SoF II Support Tuesday, April 16, 2002 by DogFood
Yeah, I'm actually working on it. Haven't updated in awhile, been busy with my life. Haven't even used Visual Basic in several months so let me get back into the swing of things and hopefully I'll have it out soon. Maybe next week or two.
No Visual X Page Tuesday, April 16, 2002 by DogFood
Visual X Page Has been permanently discontinued. HTML and other "web languages" get updated so often, along with new languages all together, I decided to leave this one to the Pros. Sorry. Source code for this app will not be released.
New NMS Shortly Friday, January 4, 2002 by DogFood
I'll be adding support for Soldier of Fortune to NMS shortly. I need to do some re-writes on the NMS software engine before I add full support for SoF. This will also decrease the distribution size of NMS, also the GUI has been cleaned up a bit more.
Visual X Page 1.00 Alpha Soon! Monday, December 3, 2001 by DogFood
I finally got bored enough to start coding on VXP again. We're basing this off of a new Visual HTML coding scheme with a faster Syntax high-lighter. Supports both hand-coding and a Visual layout. Adding support for plugins and templates.
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